Aside from a general overview of the control scheme, many other details have been released about SSBB this week. Some really cool, others not so much. Let’s get into it.
Andross

Starfox’s arch nemisis makes an apperance in the game! He is still in original Starfox 64 form pixelated and everything, which is really cool in my opinion. He doesn’t look like a character to me, but maybe an item or a random event. He basically shoots polygons(meteors?) at the players from the back of the level. No doubt a really cool add too the game.
Gliding

With the release of Super Smash Bros., we also see a variety of characters with wings. But, who thought that they would actually act as an advantage in gameplay. Characters like Pit, Meta Knight, and Charizard (Pokemon Trainer) will be able to glide very simply in the game. Just jump with A and then hold A to glide. Very simple and very cool.
There are some other updates on the official Super Smash Bros. that fly a little under the radar, but check them out at the blog itself.



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Yo Ali Shah, Andross is an assist trophy. They’re like Pokeballs in the other games, except this time, when you use an assist trophy, you can get characters from non-Pokemon games. Other assist trophy characters include the hammer bro, the giant nintendog from the original trailer, Samurai Goroh from Captain Falcon, Knuckle Joe from the Kirby series, Dr. Wright (the Sim City dude), and the Devil, some NES dude.
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Excellent article. I’m dealing with many of these issues as well..