Earlier today, EA rolled out the 1.06 patch for Red Alert 3. The patch is designed to fix the automatch system by giving it a little bit of a speed boost. EA also says this will fix the crane exploit, which allowed players to use the crane to build structures at no cost at all. All together, these fixes are relatively small when compared to the last patch, which introduces the world builder along with numersous in-game fixes. Unfortunately, after a few users described their experiences on the game forums, it seems as if the patch broke the game rather than fixing it. The Korean version was especially impaired by the new patch, but hopefully these are isolated issues, and EA will fix the new bugs.







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